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Create organic 3D particle effects, complex motion graphics elements and more.

Red Giant Trapcode Particular is the definitive plug-in for creating organic particle effects in Adobe After Effects, complete with depth and realistic shading, and full 3D rotation. Whether you are creating motion graphics, or realistic visual effects like fire and smoke, Particular’s complex physics engine allows users to custom define air resistance, bounce, and turbulence to customize each particle. With GPU-acceleration and the 300+ presets, Trapcode Particular will have you turning out stunning, dynamic particle effects in minutes.

 


 

Red Giant Trapcode Particular Highlights

 

 

GPU Accelerated

Work faster than ever with OpenGL acceleration. Get speed boosts of up to 4X, or more, over previous versions.

Motion Graphics

Add particles to your compositions to bring your mograph work to life. Use 3D objects as emitters for even more beauty

Visual Effects

Create fire, water, smoke, snow and other organic effects. Combine multiple particle systems into one unified 3D space for visually stunning results.


 

 2017 7 17 下午 04 52 03

Create organic 3D particle effects, complex motion graphics elements and more.

Trapcode Particular is the industry standard for particle system creation in Adobe After Effects. It’s realistic shading allows spotlights to illuminate particles and logos as they move through 3D space. Give particles depth with Trapcode Particular’s full 3D rotation and use it’s expanded physics controls to generate more support for air resistance and turbulence. Trapcode Particular will take your visual creations to another dimension.


Highlights

Effects Builder

Build particle effects visually, in a new, powerful user interface that makes generating effects more creative and intuitive than ever before.

Motion Graphics

Add particles to your compositions to give your mograph work complexity and beauty.

Visual Effects

Create fire, water, smoke, snow and other organic effects.

WHAT’S NEW IN TRAPCODE PARTICULAR 2:

Effects Builder

Creating Particle Effects is easier than ever before. Add adjustable blocks with preset behaviours and styles for emitters, particles, physics and aux particles, or add complete, customizable particle effects with a single click. The effects builder gives instant visual feedback, making the building and previewing of effects an intuitive and creative experience.

180+ Presets

Particular 2.5 Includes 90 new Effects Builder presets, giving you over 180 fully­customizable presets for creating fire, spaceflight, fireworks, muzzle flashes, explosions, smoke and more.

Sprites and Polygons

Custom particles allow the use of layers as 2D sprites and as Textured Polygons. Particular 2.5 includes over a hundred still and animated sprite images, easily loaded through the new Effects Builder.

Graphs

Get more control over the size and opacity of particles over life. The new graphing system lets you draw curves and adjust points easily. Draw from scratch, or start with presets and adjust.

Explode Behavior

The new explode behaviour automates the process of creating explosion effects by removing the need to set keyframes.

Aspect Ratio

Change the aspect ratio of your particles, giving you the ability to stretch or compress the shape or sprite image. Quickly turn spheres into ovals, squares into rectangles, and much more

Square Brush

A new Particle Type has been added, giving you the ability to create procedurally generated square shaped particles.

Speed Improvements

Get a 10­30% speed increase with new speed optimizations in Particular 2.5.

 


Natural EffectsREALISTIC NATURAL EFFECTS

Puffy white clouds, shiny bubbles, swirling dust motes, rain, falling snow, realistic smoke, or flocking birds are all possible within Particular, and you never need to leave After Effects.

 

FASTER RENDERING IN VERSION 2

faster renderingThe new version can render hundreds of thousands of particles per second by taking advantage of multi-core processors. The new 3D renderer delivers full shading of particles, and yet the engine can be up to twice as fast as previous versions.

 

FLY THROUGH YOUR CREATIONS

fly thruGo far beyond other plug-ins with Particular's full support for After Effects’ camera controls and lights. Enhanced custom particle shading offers full 3D rotation and the ability to fly through particles. Emit particles from lights, bounce particles off of 3D layers, or fly around your creations in 3D space.

 

TRAPCODE PARTICULAR 2 FEATURES

Effects Builder (NEW)

Creating Particle Effects is easier than ever before. Add adjustable blocks with preset behaviours and styles for emitters, particles, physics and aux particles, or add complete, customizable particle effects with a single click. The effects builder gives instant visual feedback, making the building and previewing of effects an intuitive and creative experience.

3D Camera and Lights

Particular uses After Effects’ 3D Camera and Lights so you can fully integrate your particle Effects with your motion graphics and live­action vfx shots.

180+ Presets (NEW)

Particular 2.5 Includes 90 new Effects Builder presets, giving you over 180 fully­customizable presets for creating fire, spaceflight, fireworks, muzzle flashes, explosions, smoke and more.

Sprites and Polygons (NEW)

Custom particles allow the use of layers as 2D sprites and as Textured Polygons. Particular 2.5 includes over a hundred still and animated sprite images, easily loaded through the new Effects Builder.

Lighting and Shadows

Shade all particle types from up to 128 lights in After Effects. Shading can emulate light falloff, and Shadowlet rendering can cast shadows on both main and aux particles.

Physics

Using Particular’s physics engine, particles can move organically through the air or bounce off of other layers. Includes wind, gravity and turbulence controls (and more) for simulating complex, realistic motion.

Aux Particles

In Particular’s Aux system, particles can spawn new child particles, creating organic trails and branching.

Reflection Maps

Textured Polygon particles can use a layer as a reflection map to add dynamic color changes to particles as they rotate in 3D ­ ideal for adding glints to rotating particles.


Updates

WHAT'S NEW IN TRAPCODE PARTICULAR 2.6?

  • Effect Builder updates include a new switch for disabling motion blur within the builder and minor bug fixes

WHAT'S NEW IN TRAPCODE PARTICULAR 2.5.4?

Adds support for CC 2015.3

WHAT'S NEW IN TRAPCODE PARTICULAR 2.5.1?

  • Particular now works with pre-comped time-remapping/time reversed layers.
  • Fixed: In some cases sprite thumbnails were not displayed correctly in the Effects Builder. This has been fixed.
  • Fixed: Effects Builder could hang when returning to After Effects after configuring sprites.

WHAT'S NEW IN TRAPCODCE PARTICULAR 2.2?

What's New in Particular 2.2 from Red Giant on Vimeo.

WHAT'S NEW 

  • More-realistic shading allows spotlights to illuminate particles or logos as they move in 3D space
  • Full 3D rotation allows custom particles to have depth, while expanded physics controls offer more detailed turbulence and expanded support for air resistance
  • Free Particular 2.2 update! Get new bonus features like unique particle emission for multiple lights, and an Emitter mode that sets particle velocity from RGB in a layer. Read our blog, and get the update here.

WHAT'S NEW IN VERSION 2.2.3?

  • Fixed an issue that could cause flickering in rendered output related to the Global Performance Cache in After Effects.

Particular goes way, way beyond the basics, with realistic natural effects, lighting control for shaded particles, 3D camera integration, custom shapes, depth of field, and physics controls such as air resistance, gravity and turbulence. Particular is used in motion pictures like Spider Man 3 and Angels & Demons.

SPRITES AND POLYGONS

Custom particles allow the use of layers as 2D sprites (as in version 1.5) and as the new Textured Polygon type.

LIGHT ME UP

sprites

Shade all particle types from up to 128 lights in After Effects. Shading can emulate light falloff to make the lighting results look more natural.

lights

DYNAMIC SELF-SHADOWING

Shadowlet rendering can cast shadows on both main and aux particles, adding realistic self-shadowing from a single light source.

ADVANCED PHYSICS ENGINE

Particular now offers support for glitch free-animation of turbulent properties.

BACKWARD COMPATIBILITY

Projects from earlier versions will render with similar results in version 2, but with access to new features and faster output times.

FULL FLOATING-POINT SUPPORT

Improved bit-depth support now offers high-quality, 32 bit-per-channel rendering, allowing full-range output with HDR results.

USER-DRIVEN IMPROVEMENTS

Version 2 offers a number of small improvements, including: custom particle layers no longer have to start at the same frame as Particular; a new custom particle time-sampling mode; support for the Adobe color picker; and many other small bug fixes and enhancements.

AUXILARY PARTICLES

In Particular, particles can emit their own particles, enabling objects to leave bright or smoky trails.

PHYSICS TIME FACTOR

Freeze time while moving the camera around in a scene, Matrix-style.

maps

NON-SQUARE PIXELS

Particular handles non-square pixel aspect ratios correctly.

REFLECTION MAPS

Textured Polygon particles can use a layer as a reflection map to add dynamic color changes to particles as they rotate in 3D. This feature is ideal for adding glints to rotating particles.

improvement

STREAK IT UP

Streaklet particles resemble long-exposure light effects, as seen in Apple's iPod Nano Remastered commercials.

 

TRANSFORM YOUR WORLD

The Transform World feature allows the entire workspace to be offset or rotated in 3D space without moving the After Effects camera for increased animation flexibility.

transform

ROTATION, ROTATION, ROTATION

Textured Polygon particles can be fully rotated in 3D space, with random rotation direction and speed. Also, particles can be automatically oriented to the direction of their motion.

MILLIONS AND MILLIONS OF PARTICLES

The maximum particle limit now allows quick bursts of up to one million particles per second!

MANY VIEWS

Orthographic rendering support allows you to view particles from After Effects' built-in camera views (Top, Right, Left, Bottom), making it much easier to adjust particle motion in 3D space.

PRESENTS FOR SD AND HD

Version 2 offers 45 updated presets with support for SD and HD resolution.

CAMERA INTEGRATION

Particular offers complete integration with After Effects' comp camera.

BUILT-IN HELP

Extensive user guide features step-by-step examples.

particular

MOTION BLUR

Built-in motion blur feature lends realism to moving particles.

支援 OS:​

Mac OS X 10.11-10.15
4GB RAM 800MB硬碟空間

Windows 10 64­bit
4GB RAM 800M硬碟空間

主要軟體:​

Adobe After Effects: CC2017-2020

 

其他需求:

所需的最低GPU是Intel HD 5000集成圖形芯片。
當然,AMD和Nvidia的更新更快的離散GPU組件將產生更快的性能。

對於Nvidia,我們建議使用9xx系列顯卡或更新的顯卡;或專業系列Quadro卡。
對於AMD,我們建議使用200系列或更高版本的顯卡。或專業系列FireGL卡。
VRAM大小要求:對於高清分辨率輸出,我們建議您的GPU至少具有2 GB的內存。
如果您打算進行4K或更高分辨率的高分辨率項目,我們建議您使用至少4 GB內存的GPU。
支持Intel或AMD的任何CPU。

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